COMPUTER ORGANIZATION (EBOOK)下载

weixin_39820835 2020-04-12 10:30:18
This book is intended for students in computer engineering, computer science,<br>and electrical engineering. The material covered in the book is suitable for a onesemester<br>course on “Computer Organization & Assembly Language” and a onesemester<br>course on “Computer Architecture.” The book assume
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This Fourth Revised Edition of "Computer Organization and Design" includes a complete set of updated and new exercises, along with improvements and changes suggested by instructors and students. Focusing on the revolutionary change taking place in industry today - the switch from uniprocessor to multicore microprocessors - this classic textbook has a modern and up-to-date focus on parallelism in all its forms. Examples highlighting multicore and GPU processor designs are supported with performance and benchmarking data. As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Sections on the ARM and x86 architectures are also included. The companion CD provides a toolkit of simulators and compilers along with tutorials for using them, as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. For the convenience of readers who have purchased an ebook edition or who may have misplaced the CD-ROM, all CD content is available as a download at our associated website. This Revised Fourth Edition of "Computer Organization and Design" has been updated with new exercises and improvements throughout suggested by instructors teaching from the book. It covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics. It includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing.

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