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Java实现屏幕抓屏
2020-08-10 19:39:56绍Java实现屏幕抓屏 -
屏幕抓屏
2005-12-31 15:26:00如何通过鼠标,选取一部分屏幕图像,在把它保存下来???_________________________________________________可以这样,用一个无边框窗体铺满整个屏幕并置顶,用bitblt函数把桌面抓成图片显示在这个窗体上这样看...如何通过鼠标,选取一部分屏幕图像,在把它保存下来???
_________________________________________________可以这样,
用一个无边框窗体铺满整个屏幕并置顶,用bitblt函数把桌面抓成图片显示在这个窗体上
这样看起来就是把屏幕静止了
你用鼠标在这个窗体上画框取mousedown时的xy值与mouseup时的XY值
用窗体的paintpicture方法画到另一个不可见picturebox里再用savepicture方法保存就可以了
保存后记得把窗体卸掉‘====================
注意,先抓图再全屏置顶http://www.zg77hk.com/bbs/viewthread.php?tid=8773&fpage=1&highlight=%2Bzyg01234
我写的用控件实现的
_____________________________________________________________________我用类似影子的方法也实现了,不过没有用哪个柯达控件,而是用shape和label组合实现。
Option ExplicitPrivate Const MOUSEEVENTF_LEFTDOWN As Long = &H2
Private Declare Function PtInRect Lib "user32" (lpRect As RECT, ByVal x As Long, ByVal y As Long) As Long
Private Declare Function CreateDC Lib "gdi32" Alias "CreateDCA" (ByVal lpDriverName As String, ByVal lpDeviceName As String, ByVal lpOutput As String, lpInitData As Long) As Long
Private Declare Function CreateCompatibleDC Lib "gdi32" (ByVal hdc As Long) As Long
Private Declare Function CreateCompatibleBitmap Lib "gdi32" (ByVal hdc As Long, ByVal nWidth As Long, ByVal nHeight As Long) As Long
Private Declare Function SelectObject Lib "gdi32" (ByVal hdc As Long, ByVal hObject As Long) As Long
Private Declare Function BitBlt Lib "gdi32" (ByVal hDestDC As Long, ByVal x As Long, ByVal y As Long, ByVal nWidth As Long, ByVal nHeight As Long, ByVal hSrcDC As Long, ByVal xSrc As Long, ByVal ySrc As Long, ByVal dwRop As Long) As Long
Private Declare Function GetDesktopWindow Lib "user32" () As Long
Private Declare Function OpenClipboard Lib "user32" (ByVal hwnd As Long) As Long
Private Declare Function EmptyClipboard Lib "user32" () As Long
Private Declare Function SetClipboardData Lib "user32" (ByVal wFormat As Long, ByVal hMem As Long) As Long
Private Declare Function CloseClipboard Lib "user32" () As Long
Private Declare Function DeleteDC Lib "gdi32" (ByVal hdc As Long) As Long
Private Declare Function ReleaseDC Lib "user32" (ByVal hwnd As Long, ByVal hdc As Long) As Long
Private Declare Sub mouse_event Lib "user32" (ByVal dwFlags As Long, ByVal dx As Long, ByVal dy As Long, ByVal cButtons As Long, ByVal dwExtraInfo As Long)
Private Declare Function SetCursorPos Lib "user32" (ByVal x As Long, ByVal y As Long) As Long
Private Type RECT
Left As Long
Top As Long
Right As Long
Bottom As Long
End TypePrivate Type POINTAPI
x As Long
y As Long
End Type
Dim OriginalX As Single '区域起点X坐标
Dim OriginalY As Single '区域起点的Y坐标
Dim NewX As Single
Dim NewY As Single
Dim Status As String '当前状态(正在选择区域或者拖动区域)
Dim rc As RECT '区域的范围
Dim ptInPic As Boolean '鼠标是否位于pic上
Private Sub Form_Load()
Dim SourceDC As Long
AutoRedraw = True
Me.WindowState = 2
Screen.MousePointer = vbCrosshair ' 将光标改为十字型
SourceDC = CreateDC("DISPLAY", 0, 0, 0)
BitBlt Me.hdc, 0, 0, Screen.Width / 15, Screen.Height / 15, SourceDC, 0, 0, &HCC0020 '拷贝当前桌面到窗体
Status = "draw" '绘图状态
SetTitle 1 '设置提示的内容
End Sub
Private Sub Form_KeyPress(KeyAscii As Integer)
If KeyAscii = vbKeyEscape Then Unload Me
End Sub
Private Sub Form_MouseDown(Button As Integer, Shift As Integer, x As Single, y As Single)
If Status = "draw" Then '如果是抓取状态
Shape1.Visible = True
Shape1.Width = 0
Shape1.Height = 0
OriginalX = x
OriginalY = y '起点坐标
Shape1.Left = OriginalX
Shape1.Top = OriginalY
Call SetTitle(1)
Else '移动状态
rc.Left = Shape1.Left
rc.Right = Shape1.Left + Shape1.Width
rc.Top = Shape1.Top
rc.Bottom = Shape1.Top + Shape1.Height
If PtInRect(rc, x, y) Then '如果按下的点位于区域内
NewX = x
NewY = y '则移动区域
Else '否则重新画一个区域
Shape1.Width = 0
Shape1.Height = 0
OriginalX = x
OriginalY = y
Shape1.Left = OriginalX
Shape1.Top = OriginalY
Status = "draw" '状态恢复到抓取
Call SetTitle(2)
End If
End If
End Sub
Private Sub Form_MouseMove(Button As Integer, Shift As Integer, x As Single, y As Single)
Dim Info As String
If Button = 1 Then
Shape1.Visible = False
LblPos.Visible = False
If Status = "draw" Then '如果是绘图状态
If x > OriginalX And y > OriginalY Then '根据鼠标位置调整shape1的大小和位置
Shape1.Move OriginalX, OriginalY, x - OriginalX, y - OriginalY
ElseIf x < OriginalX And y > OriginalY Then
Shape1.Move x, OriginalY, OriginalX - x, y - OriginalY
ElseIf x > OriginalX And y < OriginalY Then
Shape1.Move OriginalX, y, x - OriginalX, OriginalY - y
ElseIf x < OriginalX And y < OriginalY Then
Shape1.Move x, y, OriginalX - x, OriginalY - y
End If
Info = Shape1.Width & "x" & Shape1.Height '显示当前区域的大小
LblPos.Move Shape1.Left + Shape1.Width / 2 - TextWidth(Info) / 2, Shape1.Top + Shape1.Height / 2 - TextHeight(Info) / 2
LblPos.Caption = Info
Screen.MousePointer = vbCrosshair
Else '如果是移动状态
Screen.MousePointer = 5
Shape1.Left = OriginalX - (NewX - x)
Shape1.Top = OriginalY - (NewY - y)
If Shape1.Left < 0 Then Shape1.Left = 0 '使区域不超过屏幕
If Shape1.Top < 0 Then Shape1.Top = 0
If Shape1.Left + Shape1.Width > Screen.Width / 15 Then Shape1.Left = Screen.Width / 15 - Shape1.Width
If Shape1.Top + Shape1.Height > Screen.Height / 15 Then Shape1.Top = Screen.Height / 15 - Shape1.Height
LblPos.Move Shape1.Left + Shape1.Width / 2 - TextWidth(LblPos.Caption) / 2, Shape1.Top + Shape1.Height / 2 - TextHeight(LblPos.Caption) / 2
End If
Shape1.Visible = True
LblPos.Visible = True
End If
End SubPrivate Sub Form_MouseUp(Button As Integer, Shift As Integer, x As Single, y As Single)
If Button = 1 Then
Call SetTitle(3)
If Status = "draw" Then
Status = "move"
End If
OriginalX = Shape1.Left '更新OriginalX,因为选择区域时可能会出现shape的right点大于left点
OriginalY = Shape1.Top
Else
Unload Me '右键退出
End If
End SubPrivate Sub Form_DblClick() '双击拷贝区域图象到剪贴板
If PtInRect(rc, NewX, NewY) Then '看是否在区域内
Picture1.Visible = False
DoEvents
ScrnCap Shape1.Left, Shape1.Top, Shape1.Left + Shape1.Width, Shape1.Top + Shape1.Height
Unload Me
End If
End Sub
Private Sub LblPos_Click()
SetCursorPos Shape1.Left + 1, Shape1.Top + 1
mouse_event MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0 '模拟左键按下
Call Form_DblClick
End SubPrivate Sub Picture1_MouseMove(Button As Integer, Shift As Integer, x As Single, y As Single)
If ptInPic = 1 Or Picture1.Left = Me.ScaleLeft Then '改变提示框的位置
With Picture1
.Move Me.ScaleWidth - .Width, .Top, .Width, .Height
End With
ptInPic = 2
Else
ptInPic = 1
With Picture1
.Move Me.ScaleLeft, .Top, .Width, .Height
End With
End If
End Sub
' 释放内存空间
Private Sub Form_Unload(Cancel As Integer)
Set frmSnap = Nothing
End Sub
Public Sub SetTitle(index As Integer)
Select Case index
Case 1
lblInfo(0).Caption = "* 按住鼠标左键不放选择" & vbCrLf & " 截图的范围."
lblInfo(1).Caption = "* 按ESC键退出."
lblInfo(2).Caption = ""
Case 2
lblInfo(0).Caption = "* 松开鼠标左键确定截图" & vbCrLf & " 的范围."
lblInfo(1).Caption = "* 按ESC键退出."
lblInfo(2).Caption = ""
Case 3
lblInfo(0).Caption = "* 用鼠标左键调整截图的" & vbCrLf & " 位置."
lblInfo(1).Caption = "* 双击选取区域保存图片."
lblInfo(2).Caption = "* 按ESC键退出."
End Select
End Sub' 拷贝选定方框区域的屏幕图像到剪贴板
Public Sub ScrnCap(Left As Long, Top As Long, Right As Long, Bottom As Long)
Shape1.Visible = False '不需要拷贝shape
LblPos.Visible = False
DoEvents
Dim rWidth As Long
Dim rHeight As Long
Dim SourceDC As Long
Dim DestDC As Long
Dim BHandle As Long
Dim Wnd As Long
Dim DHandle As Long
rWidth = Right - Left
rHeight = Bottom - Top
SourceDC = CreateDC("DISPLAY", 0, 0, 0)
DestDC = CreateCompatibleDC(SourceDC)
BHandle = CreateCompatibleBitmap(SourceDC, rWidth, rHeight)
SelectObject DestDC, BHandle
BitBlt DestDC, 0, 0, rWidth, rHeight, SourceDC, Left, Top, &HCC0020
Wnd = GetDesktopWindow
OpenClipboard Wnd
EmptyClipboard
SetClipboardData 2, BHandle
CloseClipboard
DeleteDC DestDC
ReleaseDC DHandle, SourceDC
End Sub -
VB屏幕抓屏源码.rar
2019-07-10 11:14:27VB屏幕抓屏源码,俗称“屏幕间谍”,程序可以自动捕捉整个屏幕 保存图片在C盘,也可以仅捕捉当前窗口图像 保存图片在C盘。 -
java 抓屏_实现java屏幕抓屏的方法
2021-02-26 15:48:05实现java屏幕抓屏的方法Java 技术具有卓越的通用性、高效性、平台移植性和安全性,广泛应用于PC、数据中心、游戏控制台、科学超级计算机、移动电话和互联网,同时拥有全球最大的.开发者专业社群。以下是小编为大家...实现java屏幕抓屏的方法
Java 技术具有卓越的通用性、高效性、平台移植性和安全性,广泛应用于PC、数据中心、游戏控制台、科学超级计算机、移动电话和互联网,同时拥有全球最大的.开发者专业社群。以下是小编为大家搜索整理的实现java屏幕抓屏的方法,欢迎大家阅读!更多精彩内容请及时关注我们应届毕业生考试网!
import java.awt.Dimension;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.Toolkit;
import java.awt.image.BufferedImage;
import java.io.File;
import javax.imageio.ImageIO;
public class GuiCamera
{
private String fileName; //文件的前缀
private String defaultName = "GuiCamera";
static int serialNum=0;
private String imageFormat; //图像文件的格式
private String defaultImageFormat="png";
Dimension d = Toolkit.getDefaultToolkit().getScreenSize();
public GuiCamera() {
fileName = defaultName;
imageFormat=defaultImageFormat;
}
public GuiCamera(String s,String format) {
fileName = s;
imageFormat=format;
}
【实现java屏幕抓屏的方法】相关文章:
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一个屏幕抓屏的例子
2009-07-27 11:36:00{自定义抓屏函数,DrawCur表示抓鼠标图像与否} { Private declarations } public { Public declarations } end; var Form1: TForm1; MyStream: TMemorystream;{内存流对象} implementation...给你一个例子:
服务端程序
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, JPEG,ExtCtrls, ScktComp;
type
TForm1 = class(TForm)
ServerSocket1: TServerSocket;
procedure ServerSocket1ClientRead(Sender: TObject;Socket: TCustomWinSocket);
procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
private
procedure Cjt_GetScreen(var Mybmp: TBitmap; DrawCur: Boolean);
{自定义抓屏函数,DrawCur表示抓鼠标图像与否}
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
MyStream: TMemorystream;{内存流对象}
implementation
{$R *.DFM}
procedure TForm1.Cjt_GetScreen(var Mybmp: TBitmap; DrawCur: Boolean);
var
Cursorx, Cursory: integer;
dc: hdc;
Mycan: Tcanvas;
R: TRect;
DrawPos: TPoint;
MyCursor: TIcon;
hld: hwnd;
Threadld: dword;
mp: tpoint;
pIconInfo: TIconInfo;
begin
Mybmp := Tbitmap.Create; {建立BMPMAP }
Mycan := TCanvas.Create; {屏幕截取}
dc := GetWindowDC(0);
try
Mycan.Handle := dc;
R := Rect(0, 0, screen.Width, screen.Height);
Mybmp.Width := R.Right;
Mybmp.Height := R.Bottom;
Mybmp.Canvas.CopyRect(R, Mycan, R);
finally
releaseDC(0, DC);
end;
Mycan.Handle := 0;
Mycan.Free;
if DrawCur then {画上鼠标图象}
begin
GetCursorPos(DrawPos);
MyCursor := TIcon.Create;
getcursorpos(mp);
hld := WindowFromPoint(mp);
Threadld := GetWindowThreadProcessId(hld, nil);
AttachThreadInput(GetCurrentThreadId, Threadld, True);
MyCursor.Handle := Getcursor();
AttachThreadInput(GetCurrentThreadId, threadld, False);
GetIconInfo(Mycursor.Handle, pIconInfo);
cursorx := DrawPos.x - round(pIconInfo.xHotspot);
cursory := DrawPos.y - round(pIconInfo.yHotspot);
Mybmp.Canvas.Draw(cursorx, cursory, MyCursor); {画上鼠标}
DeleteObject(pIconInfo.hbmColor);{GetIconInfo 使用时创建了两个bitmap对象. 需要手工释放这两个对象}
DeleteObject(pIconInfo.hbmMask);{否则,调用他后,他会创建一个bitmap,多次调用会产生多个,直至资源耗尽}
Mycursor.ReleaseHandle; {释放数组内存}
MyCursor.Free; {释放鼠标指针}
end;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
ServerSocket1.Port := 3000; {端口}
ServerSocket1.Open; {Socket开始侦听}
end;
procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
if ServerSocket1.Active then ServerSocket1.Close; {关闭Socket}
end;
procedure TForm1.ServerSocket1ClientRead(Sender: TObject;
Socket: TCustomWinSocket);
var
S, S1: string;
MyBmp: TBitmap;
Myjpg: TJpegimage;
begin
S := Socket.ReceiveText;
if S = 'cap' then {客户端发出抓屏幕指令}
begin
try
MyStream := TMemorystream.Create;{建立内存流}
MyBmp := TBitmap.Create;
Myjpg := TJpegimage.Create;
Cjt_GetScreen(MyBmp, True); {True表示抓鼠标图像}
Myjpg.Assign(MyBmp); {将BMP图象转成JPG格式,便于在互联网上传输}
Myjpg.CompressionQuality := 10; {JPG文件压缩百分比设置,数字越大图像越清晰,但数据也越大}
Myjpg.SaveToStream(MyStream); {将JPG图象写入流中}
Myjpg.free;
MyStream.Position := 0;{注意:必须添加此句}
s1 := inttostr(MyStream.size);{流的大小}
Socket.sendtext(s1); {发送流大小}
finally
MyBmp.free;
end;
end;
if s = 'ready' then {客户端已准备好接收图象}
begin
MyStream.Position := 0;
Socket.SendStream(MyStream); {将流发送出去}
end;
end;
end.上面是服务端,下面我们来写客户端程序。
新建一个工程,添加Socket控件ClientSocket、图像显示控件Image、一个 Panel 、一个Edit、两个 Button和一个状态栏控件StatusBar1。注意:把Edit1和两个 Button放在Panel1上面。ClientSocket的属性跟ServerSocket差不多,不过多了一个Address属性,表示要连接的服务端IP地址。填上IP地址后点“连接”将与服务端程序建立连接,如果成功就可以进行通讯了。点击“抓屏”将发送字符给服务端。因为程序用到了JPEG图像单元,所以要在Uses中添加Jpeg.
全部代码如下:
unit Unit2{客户端};
interface
uses
Windows,Messages,SysUtils,Classes,Graphics,Controls,Forms,Dialogs,StdCtrls,ScktComp,ExtCtrls,Jpeg, ComCtrls;
type
TForm1 = class(TForm)
ClientSocket1: TClientSocket;
Image1: TImage;
StatusBar1: TStatusBar;
Panel1: TPanel;
Edit1: TEdit;
Button1: TButton;
Button2: TButton;
procedure Button1Click(Sender: TObject);
procedure ClientSocket1Connect(Sender: TObject;
Socket: TCustomWinSocket);
procedure Button2Click(Sender: TObject);
procedure ClientSocket1Error(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
procedure ClientSocket1Read(Sender: TObject; Socket: TCustomWinSocket);
procedure FormCreate(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
procedure ClientSocket1Disconnect(Sender: TObject;
Socket: TCustomWinSocket);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
MySize: Longint;
MyStream: TMemorystream;{内存流对象}
implementation
{$R *.DFM}
procedure TForm1.FormCreate(Sender: TObject);
begin
{-------- 下面为设置窗口控件的外观属性 ------------- }
{注意:把Button1、Button2和Edit1放在Panel1上面}
Edit1.Text := '127.0.0.1';
Button1.Caption := '连接主机';
Button2.Caption := '抓屏幕';
Button2.Enabled := false;
Panel1.Align := alTop;
Image1.Align := alClient;
Image1.Stretch := True;
StatusBar1.Align:=alBottom;
StatusBar1.SimplePanel := True;
{----------------------------------------------- }
MyStream := TMemorystream.Create; {建立内存流对象}
MySize := 0; {初始化}
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
if not ClientSocket1.Active then
begin
ClientSocket1.Address := Edit1.Text; {远程IP地址}
ClientSocket1.Port := 3000; {Socket端口}
ClientSocket1.Open; {建立连接}
end;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
Clientsocket1.Socket.SendText('cap'); {发送指令通知服务端抓取屏幕图象}
Button2.Enabled := False;
end;
procedure TForm1.ClientSocket1Connect(Sender: TObject;
Socket: TCustomWinSocket);
begin
StatusBar1.SimpleText := '与主机' + ClientSocket1.Address + '成功建立连接!';
Button2.Enabled := True;
end;
procedure TForm1.ClientSocket1Error(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
begin
Errorcode := 0; {不弹出出错窗口}
StatusBar1.SimpleText := '无法与主机' + ClientSocket1.Address + '建立连接!';
end;
procedure TForm1.ClientSocket1Disconnect(Sender: TObject;
Socket: TCustomWinSocket);
begin
StatusBar1.SimpleText := '与主机' + ClientSocket1.Address + '断开连接!';
Button2.Enabled := False;
end;
procedure TForm1.ClientSocket1Read(Sender: TObject;
Socket: TCustomWinSocket);
var
MyBuffer: array[0..10000] of byte; {设置接收缓冲区}
MyReceviceLength: integer;
S: string;
MyBmp: TBitmap;
MyJpg: TJpegimage;
begin
StatusBar1.SimpleText := '正在接收数据......';
if MySize = 0 then {MySize为服务端发送的字节数,如果为0表示为尚未开始图象接收}
begin
S := Socket.ReceiveText;
MySize := Strtoint(S); {设置需接收的字节数}
Clientsocket1.Socket.SendText('ready'); {发指令通知服务端开始发送图象}
end
else
begin {以下为图象数据接收部分}
MyReceviceLength := socket.ReceiveLength; {读出包长度}
StatusBar1.SimpleText := '正在接收数据,数据大小为:' + inttostr(MySize);
Socket.ReceiveBuf(MyBuffer, MyReceviceLength); {接收数据包并读入缓冲区内}
MyStream.Write(MyBuffer, MyReceviceLength); {将数据写入流中}
if MyStream.Size >= MySize then {如果流长度大于需接收的字节数,则接收完毕}
begin
MyStream.Position := 0;
MyBmp := tbitmap.Create;
MyJpg := tjpegimage.Create;
try
MyJpg.LoadFromStream(MyStream); {将流中的数据读至JPG图像对象中}
MyBmp.Assign(MyJpg); {将JPG转为BMP}
StatusBar1.SimpleText := '正在显示图像';
Image1.Picture.Bitmap.Assign(MyBmp); {分配给image1元件 }
finally {以下为清除工作 }
MyBmp.free;
MyJpg.free;
Button2.Enabled := true;
{ Socket.SendText('cap');添加此句即可连续抓屏 }
MyStream.Clear;
MySize := 0;
end;
end;
end;
end;
procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
MyStream.Free; {释放内存流对象}
if ClientSocket1.Active then ClientSocket1.Close; {关闭Socket连接}
end;
end.
程序原理:运行服务端开始侦听,再运行客户端,输入服务端IP地址建立连接,然后发一个字符通知服务端抓屏幕。服务端调用自定义函数Cjt_GetScreen抓取屏幕存为BMP,把BMP转换成JPG,把JPG写入内存流中,然后把流发送给客户端。客户端接收到流后做相反操作,将流转换为JPG再转换为BMP然后显示出来。 -
屏幕抓屏(包括活动窗口,指定区域及全屏等)
2008-04-05 16:46:00封装各种抓屏操作的类 /// public class CatchScreen ... { /**/ /// /// 获得屏幕指定区域 /// /// name="left"> /// name="top"> /// name=...using System;
using System.Runtime.InteropServices;
using System.Drawing;
namespace SystemTools
{
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left, top, right, bottom;
}
/// <summary>
/// 封装API的类
/// </summary>
public class APIs
{
[DllImport("user32.dll")]
public static extern bool GetCursorPos(ref Point lpPoint);
[DllImport("user32.dll")]
public static extern int WindowFormPoint(Point lpPoint);
[DllImport("user32.dll")]
public static extern IntPtr GetDesktopWindow();
[DllImport("user32.dll")]
public static extern int GetForegroundWindow();
[DllImport("user32.dll")]
public static extern int GetWindowRect(int hwnd, ref RECT rc);
[DllImport("user32.dll")]
public static extern int GetWindowDC(int hwnd);
[DllImport("Gdi32.dll")]
public static extern bool Bitblt(
IntPtr hdcDest, // 目标设备的句柄
int nXDest, // 目标对象的左上角的X坐标
int nYDest, // 目标对象的左上角的X坐标
int nWidth, // 目标对象的矩形的宽度
int nHeight, // 目标对象的矩形的长度
IntPtr hdcSrc, // 源设备的句柄
int nXSrc, // 源对象的左上角的X坐标
int nYSrc, // 源对象的左上角的X坐标
System.Int32 dwRop // 光栅的操作值
);
[DllImportAttribute("gdi32.dll")]
public static extern IntPtr CreateDC(
string lpszDriver, // 驱动名称
string lpszDevice, // 设备名称
string lpszOutput, // 无用,可以设定位"NULL"
IntPtr lpInitData // 任意的打印机数据
);
}
}
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Drawing.Imaging;
namespace SystemTools
{
/// <summary>
/// 封装各种抓屏操作的类
/// </summary>
public class CatchScreen
{
/// <summary>
/// 获得屏幕指定区域
/// </summary>
/// <param name="left"></param>
/// <param name="top"></param>
/// <param name="width"></param>
/// <param name="height"></param>
/// <returns></returns>
public Bitmap getScreen(int left, int top, int width, int height)
{
IntPtr dc1 = APIs.CreateDC("DISPLAY", null, null, (IntPtr)null);
Graphics newGraphics = Graphics.FromHdc(dc1);
Bitmap img = new Bitmap(width, height, newGraphics);
Graphics thisGraphics = Graphics.FromImage(img);
IntPtr dc2 = thisGraphics.GetHdc();
IntPtr dc3 = newGraphics.GetHdc();
APIs.Bitblt(dc2, 0, 0, width, height, dc3, left, top, 13369376);
thisGraphics.ReleaseHdc(dc2);
newGraphics.ReleaseHdc(dc3);
return img;
}
/// <summary>
/// 获得全屏
/// </summary>
/// <returns></returns>
public Bitmap getFullScreen()
{
return getScreen(0, 0, Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
}
/// <summary>
/// 抓取句柄所指窗口
/// </summary>
/// <param name="hwnd"></param>
/// <returns></returns>
public Bitmap getScreenFromHandle(int hwnd)
{
RECT rc = new RECT();
APIs.GetWindowRect(hwnd, ref rc);
return getScreen(rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top);
}
/// <summary>
/// 抓取活动窗口
/// </summary>
/// <returns></returns>
public Bitmap getScreenFromActiveWindow()
{
int handle = APIs.GetForegroundWindow();
return getScreenFromHandle(handle);
}
//保存成各种格式
public string savepic(Bitmap bmp)
{
SaveFileDialog saveDialog = new SaveFileDialog();
saveDialog.Filter = "位图文件 (*.bmp)|*.bmp|jpg文件 (*.jpg)|*.jpg|gif文件 (*.gif)|*.gif|tiff文件 (*.tiff)|*.tiff|"+
"emf文件 (*.emf)|*.emf|图标文件 (*.ico)|*.ico|wmf文件 (*.wmf)|*.wmf|png文件 (*.png)|*.png";
saveDialog.DefaultExt="*.bmp";
if(saveDialog.ShowDialog() == DialogResult.OK)
{
string ext = saveDialog.FileName.Substring(saveDialog.FileName.Length-4,4);
switch( ext)
{
case ".bmp":
bmp.Save(saveDialog.FileName,ImageFormat.Bmp);
break;
case ".gif":
bmp.Save(saveDialog.FileName,ImageFormat.Gif);
break;
case ".jpg":
bmp.Save(saveDialog.FileName,ImageFormat.Jpeg);
break;
case ".emf":
bmp.Save(saveDialog.FileName,ImageFormat.Emf);
break;
case ".ico":
bmp.Save(saveDialog.FileName,ImageFormat.Icon);
break;
case ".wmf":
bmp.Save(saveDialog.FileName,ImageFormat.Wmf);
break;
case ".png":
bmp.Save(saveDialog.FileName,ImageFormat.Png);
break;
case ".tiff":
bmp.Save(saveDialog.FileName,ImageFormat.Tiff);
break;
default :
return "";
}
return saveDialog.FileName;
}
return "";
}
}
}
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